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To calculate your Overwatch 2 eDPI, multiply your mouse DPI by your in-game sensitivity. This guide covers the formula, verified OWL pro settings, and how to pick the right sensitivity for your role and playstyle.
Contents
The Overwatch 2 eDPI Formula
eDPI = Mouse DPI × In-Game Sensitivity
Example: 800 DPI × 4.0 sensitivity = 3200 eDPI
Overwatch 2 uses a sensitivity scale of 1 to 100. The default is 5. Most competitive players use between 3 and 7 depending on their role and heroes played.
Step by Step Calculation
Step 1. Open Overwatch 2 and go to Options → Controls → Mouse. Note your sensitivity value.
Step 2. Open your mouse software and check your DPI. Most OWL pros use 800 or 1600.
Step 3. Multiply: DPI × Sensitivity = eDPI. That is your number.
Example: 1600 DPI × 2.03 sensitivity = 3248 eDPI. This is a setup commonly seen in the OWL because 1600 DPI allows lower in-game sensitivity numbers that some players find easier to control precisely.

OWL Pro Settings 2026
Sp9rk1e does not use a single fixed sensitivity. He adjusts hero by hero: general sensitivity 6.75, Tracer 4.9, Cassidy 5.5, Pharah and Junkrat 8.7. This per-hero approach is common among OWL DPS players who play a wide hero pool.
| Player | DPI | General Sensitivity | eDPI | Role |
|---|---|---|---|---|
| Fleta | 800 | 3.0 | 2400 | DPS / Tank (Coach) |
| Sp9rk1e | 800 | 6.75 | 5400 (general) | DPS |
| Proper | 800 | 3.5 | 2800 | DPS |
| Profit | 800 | 3.25 | 2600 | DPS |
| Fate (tank) | 800 | 4.0 | 3200 | Tank |
| Shy | 800 | 3.75 | 3000 | DPS |
DPS pros average 28 to 36 cm/360 at 800 DPI with sensitivity between 4 and 6. Tank pros typically use higher sensitivity to handle fast camera movement during dives and pushes, averaging 20 to 28 cm/360. The overall OWL average across all roles is roughly 30 to 32 cm/360 according to 2026 pro data.
Why OW2 eDPI Looks So Much Higher Than CS2
Overwatch 2 uses a yaw value of 0.0066 while CS2 uses 0.022. Because OW2’s yaw is about 3.3 times lower than CS2, you need a much higher raw sensitivity number to produce the same physical crosshair movement. A 3200 eDPI in OW2 produces roughly the same cm/360 as 960 eDPI in CS2.
| Game | Yaw Value | Pro Avg eDPI | Equivalent in OW2 |
|---|---|---|---|
| CS2 | 0.022 | 800 | ≈ 2666 OW2 eDPI |
| Valorant | 0.07 | 280 | ≈ 2969 OW2 eDPI |
| Apex Legends | 0.022 | 1400 | ≈ 4666 OW2 eDPI |
| Overwatch 2 | 0.0066 | 3200 | baseline |
When you account for yaw values, OWL pros are actually playing at similar physical sensitivity to CS2 and Valorant pros. The numbers look different but the mouse movement on the desk is comparable.
Sensitivity by Hero Role
Unlike CS2 or Valorant where one sensitivity fits all situations, Overwatch 2 rewards adapting sensitivity to hero requirements. Sp9rk1e adjusts his settings for each hero precisely because different kits demand different crosshair speeds.
| Role | Recommended eDPI | cm/360 Target | Why |
|---|---|---|---|
| Hitscan DPS (Cassidy, Soldier 76) | 2400 to 3600 | 28 to 36 cm | Precise flick shots at mid range |
| Tracer / Genji | 3200 to 5400 | 18 to 28 cm | Constant movement tracking, fast turns |
| Widowmaker / Ana | 1600 to 2800 | 36 to 52 cm | Scoped precision, lower is better |
| Tank | 2800 to 4800 | 20 to 32 cm | Fast camera movement, broader hitboxes |
| Support | 2400 to 4000 | 24 to 36 cm | Tracking multiple targets at range |
Critical OW2 Settings That Affect How Sensitivity Feels
Three settings significantly change how your sensitivity performs even when the eDPI number stays the same:
High Precision Mouse Input. Found under Gameplay → Miscellaneous. When enabled, mouse input is read at a higher frequency, making response more immediate. Every competitive player enables this. Leaving it off makes sensitivity feel slightly sluggish even at the same eDPI.
Aim Smoothing. Set this to 0. Any value above 0 introduces a delay between your mouse movement and your crosshair response. This makes sensitivity feel inconsistent because the crosshair catches up to your mouse gradually rather than tracking it directly.
Aim Ease In. Set this to 0 for a linear sensitivity response. Values above 0 create a dead zone at the start of mouse movement where the crosshair moves slower than the mouse, then accelerates. Linear response at 0 means the crosshair tracks your mouse at a consistent speed from the moment you move.
How to Find Your OW2 eDPI
Start at 3200 eDPI (800 DPI × 4.0) which matches the OWL average. Play 10 matches on your main role and note whether you consistently overshoot targets or feel too slow to react to flanks. If your crosshair overshoots targets during flick shots, lower eDPI by 10%. If flankers frequently get behind you before you can turn, raise by 10%. Make one change and give yourself five to seven sessions before evaluating again.
If you play a wide hero pool, consider setting a slightly higher sensitivity override for mobile heroes like Tracer and Lucio while keeping your base sensitivity lower for hitscan heroes. This matches what players like Sp9rk1e do at the professional level.
Frequently Asked Questions
How do you calculate eDPI in Overwatch 2?
Multiply your mouse DPI by your in-game sensitivity. If you use 800 DPI and 4.0 sensitivity, your eDPI is 3200. Use the calculator at the top of this page to calculate instantly and compare against OWL pros.
What eDPI do OWL pros use in Overwatch 2?
DPS pros generally play between 2400 and 4000 eDPI at 800 DPI, corresponding to in-game sensitivity of 3.0 to 5.0. Fleta uses 2400 eDPI, Proper uses 2800 eDPI. Sp9rk1e adjusts per hero from 3920 eDPI on Tracer (800 × 4.9) up to 6960 eDPI on Pharah (800 × 8.7). The overall OWL average across all roles sits around 30 to 32 cm/360.
Why is OW2 eDPI so much higher than CS2?
Overwatch 2 uses a yaw value of 0.0066, much lower than CS2’s 0.022. This means you need a higher raw sensitivity number in OW2 to produce the same physical crosshair movement. A 3200 OW2 eDPI is roughly equivalent to 960 CS2 eDPI in terms of actual desk movement per 360 degrees.
Should I use the same sensitivity for all heroes in OW2?
It depends on your hero pool. Players who specialise in one or two heroes benefit from a fixed sensitivity that builds consistent muscle memory. Players with wide pools like Sp9rk1e often use per-hero overrides to match each hero’s movement speed and kit requirements. OW2 supports hero-specific sensitivity in the settings menu under Controls.
What does Aim Smoothing do in Overwatch 2?
Aim Smoothing adds a delay to your crosshair response, making movement feel less directly tied to your mouse. Set it to 0 for competitive play. Any value above 0 makes sensitivity feel inconsistent and introduces a lag between your physical mouse movement and what you see on screen.
How do I convert my CS2 sensitivity to Overwatch 2?
Multiply your CS2 eDPI by 3.33 to get the approximate equivalent OW2 eDPI. Example: CS2 800 eDPI × 3.33 = approximately 2664 OW2 eDPI. At 800 DPI that means an in-game sensitivity of about 3.33. Use our sensitivity converter for precise results based on exact yaw values.